Interview with Michael Witz, Mob Science
socalTECH
APRIL 3, 2012
Michael Witz: We've been building smaller, lightweight games on the Facebook platform since early 2008. At the time, in 2007, Facebook had just announced they were opening up their API to third party developers. Michael Witz: Building out our team We're actively looking for product managers, artists, engineers, PHP engineers.
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