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Every Online User Platform Needs Revenue To Survive

Startup Professionals Musings

A question that I still hear debated often is whether a new online platform startup growth strategy should focus on user count or profits. Of course, growth is implied in that equation, and is also required for maintaining a sustainable competitive advantage. The challenge is not to undermine growth by a blind focus on profits.

Platform 118
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13 Ecosystem Builders That Are Boosting Startup Growth

Tech.Co

In 2006, a passion to help startups grew into Tech Cocktail , a company whose mission was to showcased burgeoning companies in bars around the country. BlackTech Week was created in 2014, and in four short years, they’ve gained over 2700 participants, 150 speakers, and 3 pitch competitions. BlackTech Week (Miami, FL).

Startup 140
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Reflections on 2018: Anna Barber, Techstars LA

socalTECH

And a host of interesting companies in last mile have cropped up to give the Amazon ecosystem some competition, like two companies from the last Techstars LA class - Shipsi and PRZM. In 2006 she sat next to a woman on an airplane who became her business partner in her next startup, Scribble Press.

Startup 124
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This Week in VC with Dana Settle of Greycroft Partners

Both Sides of the Table

Their first fund was a $75 million fund raised in 2006 and they very recently announced a brand new $130 million fund. Booyah – Develops a location based service platform that pairs the virtual world with mobile gaming. Founded in October 2006 by Jonah Peretti (co-founder of Huffington Post). OTHER DEALS: 1. Go Boulder!

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Understanding Changes in the Software & Venture Capital Industries

Both Sides of the Table

When we talk about cloud computing we have to be careful to differentiate between open cloud (services the are provided solely to for the economic purpose of building a cloud business) and the “platform cloud&# where certain service providers offer cloud services wrapped around their core product. These are very different.

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Decoding the Secret of iPhone Game Popularity, With William Volk, Playscreen

socalTECH

It's an intensely competitive market in developing games for the iPhone and other mobile platforms, with thousands and thousands of titles competing for attention from users. Crickler was originally licensed way back in 2004, because we believed in the title, but the platforms at the time couldn't handle it.

Mobile 216
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Interview with Albert Ko, DealPerk.com

socalTECH

Albert Ko: I started at Cornell University in the Class of 2006, with a degree in material science engineering and a masters in management engineering. There is lots and lots of competition in the area, how is your firm different from the others? Let's talk about your background, and also how this related to CheapCheapCheat?