Peering Into The Mobile Games Future With Josh Hartwell of Mobile Deluxe
socalTECH
DECEMBER 13, 2012
really, that opportunity has only recently been realized fully with Apple in 2008, and later with Google. When iTunes started selling games in 2008, it coincided with one of the biggest market corrections, one of the biggest global economic corrections in our history and in my lifetime. That was tough for a lot of our competitors.
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