Insights: Navigating the Waters of Work for Hire For Game Developers
socalTECH
JANUARY 25, 2013
Maybe an ex-THQ employee hitting the streets? There was a time in console and PC game development when developers could enter a publishing agreement and retain the rights to the IP they created. The following is a list of suggestions and tips to keep as much as you can when dealing with a work-for-hire negotiation. READ MORE>>
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