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Interview with Brian McKelvey, Worlize

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Brian McKelvey: For the last ten years, I've worked in software engineering, ranging from building social viral games for Paramount, Lionsgate, and GSN. How far along is the service, and when will it be available to users? What's your background? It's been a combination of both social gaming and business applications.

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Interview with Anne Walls and John Singleton, WordHustler

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John Singleton: WordHustler is a service that empowers writers to get connected with people who publish or produce their work. John Singleton: Basically, we have a 3-fold strategy for monetizing the service. However, the service will still always have a free membership, with a la cart print submissions. How's the company funded?

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