Remove 2005 Remove 2008 Remove Design Remove S3
article thumbnail

REACH | Disruptive Technologies Impacting the Future of Gaming [Live]

Tech Zulu Event

Prior to joining DWA Chris worked at Activision Blizzard for 13 years, during which time he held a number of role including Executive Producer and Lead Game Designer. From 1997 through 2005, Robin was a marketing executive and general manager at PepsiCo. Chris currently serves as Head of Global Interactive for DreamWorks Animation.

article thumbnail

INNOVATION - A Scientist's Perspective

AeA Los Angeles Council

My colleague at National Defense University, Dr. Tim Coffey, head of the Naval Research Laboratory for many years, called these two parts of discovery the "prospecting" and "mining" phases in a 2005 paper ( [link] ), where prospecting is largely the responsibility of the government and mining that of industry. Army, for example.