Decoding the Secret of iPhone Game Popularity, With William Volk, Playscreen
socalTECH
AUGUST 27, 2012
William is in San Diego, and is a longtime gaming vet, having been at Activision in the days of The Manhole and Myst. In 2007, we tried to launch it for the iPhone web, and the platform still couldn't handle it. It had originally been a web-based, flash game, so we created a fascimile in 2010 with a list of loyal users.
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