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Social Networking (the Shorter Version) Past, Present, Future

Both Sides of the Table

What I want to answer with this post (long though it may be) is: Why did Web 2.0 asymmetry, real-time, curated RSS / link-sharing]. mobile, locations, layering of services, data management, portability & more]. The Bridge Between Online Services & The Internet. Social Networking in Web 2.0.

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What the Past Can Tell Us About the Future of Social Networking

Both Sides of the Table

What I want to answer with this post (long though it may be) is: Why did Web 2.0 asymmetry, real-time, curated RSS / link-sharing]. mobile, locations, layering of services, data management, portability & more]. We were on services called CompuServe and Prodigy. cheap accessible digital hardware].

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Top 30 Startup Technology and Product Posts for September 2010

SoCal CTO

10 Tips for Adding Game Mechanics to a Non-Gaming Service - ReadWriteStart , September 21, 2010 Game mechanics have become a popular way of increasing user engagement and pushing user adoption, referral and retention, and many startups have sought ways to incorporate game mechanics into their sites. Your service: the game. It’s simple.

Startup 191
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Top 120 Startup Posts for 2010

SoCal CTO

Steve Blank , January 25, 2010 10 Tips for Adding Game Mechanics to a Non-Gaming Service - ReadWriteStart , September 21, 2010 Startups & VCs: Learn How to Design, Market, & Eat Your Own. - First Principles.

Startup 378