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Peering Into The Mobile Games Future With Josh Hartwell of Mobile Deluxe

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It was just a matter of process to add iOS, and later, Android to the output, and start designing games for the larger screens, later bringing those games down to run on BREW and Java after that. We've always invested in relationships with partners, whether they were Verizon or AT&T, where I'm on the developer advisory council for them.

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