Peering Into The Mobile Games Future With Josh Hartwell of Mobile Deluxe
socalTECH
DECEMBER 13, 2012
It was just a matter of process to add iOS, and later, Android to the output, and start designing games for the larger screens, later bringing those games down to run on BREW and Java after that. We're able to get thousands of downloads per day on our products, a far cry from the BREW and Java days.
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