Decoding the Secret of iPhone Game Popularity, With William Volk, Playscreen
socalTECH
AUGUST 27, 2012
It's an intensely competitive market in developing games for the iPhone and other mobile platforms, with thousands and thousands of titles competing for attention from users. Crickler was originally licensed way back in 2004, because we believed in the title, but the platforms at the time couldn't handle it.
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