Interview with Michael Witz, Mob Science
socalTECH
APRIL 3, 2012
Michael Witz: We've been building smaller, lightweight games on the Facebook platform since early 2008. Beyond that, for a really social game, you have to have a whole underlying economy and data structure, which needs to be really well designed. What's the story behind Mob Science and how you got here? That's a really critical piece.
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