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Activision Ties With Flurry

socalTECH

Santa Monica-based Activision , via its subsidiary Activision Publishing, said today that it is in a strategic relationship with Flurry , a provider of mobile application, advertising, and analytics software. According to Activision, Flurry will help the firm to establish a new mobile publishing initiative.

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AdColony Acquired By Opera

socalTECH

Los Angeles-based mobile video advertising firm AdColony has been acquird by Silicon Valley mobile ad company Opera , the two said Tuesday. Before AdColony, Kassoy had been at Activision Blizzard. video mobile acquisition merger opera adcolony' The deal is worth up to $350M. AdColony is led by Will Kassoy.

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China Roundup: Tencent’s new US gaming studio and WeChat’s new paywall

TechCrunch LA

The wind, he said, “refers to the ever-growing desire for quality by mobile gamers.” ” Breaking the wave, on the other hand, entails TiMi applying new development tools to building high-budget, high-quality AAA mobile games. One potential drawback is it will drive down traffic and discourage advertisers.

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StartEngine Debuts Eight New Startups At Demo Day

socalTECH

StartEngine's founders are Howard Marks, who co-founded Activision, and investor Paul Kessler. StartEngine , the startup accelerator headed by Howard Marks, is launching its newest class of startups today in a private event in Santa Monica.

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What Mattered in 2012: Howard Marks, StartEngine

socalTECH

Howard Marks is co-founder of Activision , and head of Los Angeles-based startup accelerator StartEngine. In your opinion, what events, companies, or people made the biggest impact on the technology world this year? 7 years, 100 companies. What are the technologies, companies, or things we ought to watch in 2013?

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Source13 Gathers the Biggest Names in Mobile

Tech Zulu Event

Mobile first is becoming an important part of our daily lives. We interact with the world through our mobile devices, and they are quickly becoming our main vehicles for accessing and sharing information. Hence the emergence of Source13, a new mobile conference produced by Flurry. How do you discover the right people to follow?

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REACH | Disruptive Technologies Impacting the Future of Gaming [Live]

Tech Zulu Event

Prior to joining DWA Chris worked at Activision Blizzard for 13 years, during which time he held a number of role including Executive Producer and Lead Game Designer. Before working in California, Chris worked for Maryland based game companies MicroProse and Games Workshop.