Interview with Michael Witz, Mob Science
socalTECH
APRIL 3, 2012
Michael Witz: We've been a customer of Joyent for a number of years, and have developed really good relationships with those folks. Beyond that, for a really social game, you have to have a whole underlying economy and data structure, which needs to be really well designed. How did that happen? That's a really critical piece.
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