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Peering Into The Mobile Games Future With Josh Hartwell of Mobile Deluxe

socalTECH

What does the world have in store for the mobile games market, and how do mobile games developers look at the world? Tell us about Mobile Deluxe and the types of games you develop? Josh Hartwell: We do premium casual games for mobile devices. Talk about how you went from JAMDAT to Mobile Deluxe?

Mobile 168
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The End of the Web? Don’t Bet on It. Here’s Why

Both Sides of the Table

And while the App Internet is currently more powerful than the Mobile Internet it has fundamental flaws. ” He says that since storage & processing are growing at a much more rapid rate than the network we’ll be at a point where not having apps on devices will greatly under utilize the power of the devices in our hands.

Web 355
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Creator…Know Thine Users! | Making Apps the Markets Want

Tech Zulu Event

If you’re new to software development, you may be asking yourself, “What the heck is a User Story, anyway?” One for each of the main Hero Screens you have in your application. A Hero Screen is defined as a major application screen, from which additional screens will branch out.

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Creator…Know Thine Users! | Making Apps the Markets Want

Tech Zulu Event

If you’re new to software development, you may be asking yourself, “What the heck is a User Story, anyway?” One for each of the main Hero Screens you have in your application. A Hero Screen is defined as a major application screen, from which additional screens will branch out.