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3BLACKDOT Snags Machinima Vet For Game Development Effort

socalTECH

He also has previously worked at Electronic Arts, Collective Studios, Activision, and Warner Bros. Interactive Entertainment. 3blackdot machinima game development software content hollywood halo executive' The company said that he worked with Warner Bros. READ MORE>>.

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Maestro nets $15 million for its interactive commerce, community and engagement tools for livestreams

TechCrunch LA

As video commerce becomes the norm and entertainers, brands, businesses, and franchises of all sizes and stripes look to cut out the middle man, the array of services on offer from Maestro may be the scissors these entities need to cut the cord. .” Sales, Sony Music Entertainment, in a statement. .

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FabFitFun surpasses $200 million in revenue as it hits million-subscriber milestone

TechCrunch LA

We have members from all walks of life – from nurses to lawyers, software developers, police officers, makeup artists, fashion designers, dog walkers, interior designers and more.”. “We’re helping their products get discovered. Then those members go to the brand partners and can continue on those relationships.”

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Titan Gaming Taps Pierce, McCurdy For Board

socalTECH

McCurdy was previously at Electronic Arts, serving as Vice President of Technology, and was behind the company's online division and massively multiplayer online games (MMOG) efforts. Christensen was most recently at Sony Entertainment Online, and has served at Affinity Media. The firm is headed by John Maffei. READ MORE>>.

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Gaikai Bolsters Exec Lineup

socalTECH

Los Angeles-based cloud-based game streaming service Gaikai has bolstered its executive staff, saying today that it has named Robert Stevenson as Senior Vice President of Interactive Entertainment, and Tim Wilson as Executive Vice President, Strategic Relationships.

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Interview with Neville Spiteri, TheBlu

socalTECH

WEMO Media is an interesting combination of Hollywood, computer games, and deep technical experience, one of the few companies we have seen which seems to combine both the worlds of high tech and software with content, interactive, and Hollywood. As a studio, we are building entertainment titles that capture that spirit.

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Jam City is setting up a Toronto shop by buying Bingo Pop from Uken Games

TechCrunch LA

We look forward to working with the talented Jam City team in Toronto as we supercharge the live operations of Bingo Pop and develop innovative new titles and mobile entertainment experiences.”