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Maestro nets $15 million for its interactive commerce, community and engagement tools for livestreams

TechCrunch LA

Existing investors like SeventySix Capital, The Strand Partners, Stadia Ventures, Hersh Interactive Group, and Transcend Fund, as well as early Zoom employees Richard Gatchalian and Aaron Lewis, also participated. . “The third piece is a developer ecosystem,” Evans said.

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Carbonated Games Finds $8.5M

socalTECH

The company says its founders are from Zynga, Electronic Arts and Blizzard, and that it was founded in 2015. Carbonated focuses on developing "highly competitive" games for mobile devices, which are more in line with the hard core games found on consoles and PCs, rather than the more usual casual gaming market. READ MORE>>.

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IVP: We Love LA, So We Invested In Snapchat

socalTECH

In its post, giving a number of its reasons for the investment, IVP said that "We Love LA", citing the success of LA''s JAMDAT Mobile , the mobile gaming firm which went public and was eventually acquired by Electronic Arts--which was founded by Mitch Lasky, who sits on Snapchat''s board and is a partner at Benchmark. READ MORE>>.

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Greycroft, WndrCo Back Glow For Podcast Subscriptions

socalTECH

in a seed funding round, which came from Greycroft, WndrCo, Norwest Venture Partners, PSL Ventures, Revolution's Rise of the Rest Seed Fund as well as rap artist Nas and Ken Moss, the CTO of Electronic Arts. According to Glow Technologies , it has raised $2.3M

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Loop Media Unveils Streaming Media Service, Backed By $10M In Funding

socalTECH

Loop Media was co-founded by Jon Niermann, CEO (former President, Electronic Arts Asia and Managing Director, Walt Disney International Asia); Shawn Driscoll, Head of Music Industry Relations (former Executive Producer at Legends Studios in Burbank); and Philipp Pieper (current CEO, Swarm Fund, former Founder, Proximic).

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LA-based gaming studio Scopely raises $200 million at a $1.4 billion valuation

TechCrunch LA

Scopely said it would use the capital to continue its strategy of developing and acquiring new games as it looks to continue its run of six consecutive mobile games that will gross $100 million or more in lifetime revenue. .

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Startup Grind Turns the Tables on Mark Suster

Both Sides of the Table

So then when I wanted to go into venture capital, they said, “You can’t do that, you need to be in EIR.” If you want to be the marketing person or you want to be perceived as a businessperson or a VC or technical person or whatever you want to be perceived, people will always define you. There’s risks.”

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