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Maestro nets $15 million for its interactive commerce, community and engagement tools for livestreams

TechCrunch LA

As video commerce becomes the norm and entertainers, brands, businesses, and franchises of all sizes and stripes look to cut out the middle man, the array of services on offer from Maestro may be the scissors these entities need to cut the cord. “ We were targeted to a small number of very premier customers. .

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Fans.lu Ties With Game Development Organization

socalTECH

Los Angeles-based Fans.lu , a developer of an e-commerce storefront to help game companies sell merchandise such as shirts, hats, posters, and more directly to their gamer fans, said over the weekend that it has partnered with the International Game Developers Association (IGDA). READ MORE>>.

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Gaikai Powers Game Site

socalTECH

Los Angeles-based Gaikai , the cloud-based game streaming service backed by Benchmark Capital, TriplePoint Capital, Rustic Canyon Partners, Limelight Networks and Intel Capital, said Thursday that it is powering a game site, "The Escapist". Gaikai said the deal is the first in the launch of an "Affiliate Network" for the company.

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FabFitFun raises $80 million for its growing lifestyle brand

TechCrunch LA

The Los Angeles-based company has steadily expanded its retail and lifestyle empire through subscription boxes, video… and even an augmented reality app. Last year the company crossed $200 million in revenue and managed to net over 1 million subscribers for the service. ”

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LA-based gaming studio Scopely raises $200 million at a $1.4 billion valuation

TechCrunch LA

The Los Angeles-based mobile game development studio Scopely has become America’s newest unicorn thanks to a $200 million financing which values the company at a whopping $1.4 ” The unicorn gaming company has amassed increasingly larger rounds over the past three years on a nearly annual basis. .”

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Interview with Josh Resnick, ntro

socalTECH

Josh Resnick is a serial entrepreneur, and the founder and CEO of nProgress , the company behind ntro. Josh was formerly the President of Pandemic Studios, and helped co-found the company, merge it with Bioware, and eventually sell the combined firm to Electronic Arts for $860M. What's the idea behind the ntro?