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They point to lots of different mobile computing devices – Smartphone, Kindle, Tablet, MP3, Cell Phone, PDA, Car Electronics, GPS, ABS, A/V – but then they add in other things that to me are more about convergence than mobile, e.g., home entertainment, home appliances. I’m not so sure that a bet on Facebook as the platform is a good one.
I called this trend “ Torso TV ” because the “head” of consumption (largest number of views) was dominated by platforms that had massive distribution (think TV stations, radio or retail outlets that sell CDs and DVDs. But when you think about the movement we once called “Web2.0″ think Apple.
This is the first social game based on a major movie franchise on any social platform, period. According to an announcement at a recent Web2.0 The company exclusively licensed The Godfather franchise for social gaming from Paramount Digital Entertainment and partnered with Paramount in developing the storyline and game.
Raph Koster: Metaplace is creating an end user platform, which allows people to build their own virtual worlds, and put it on any website on the Internet. Basically, it's an open platform, really aimed at end users. There are lots of slick entertainmentplatforms, but there are none that feel like Web2.0,
Founder and CEO of Mandalay Entertainment, the visionary multimedia venture spanning movies, TV, sports, and new media, Peter Guber is among the most successful executives in the entertainment and communications industries. You folks are just that awesome that we try and hook our readers up whenever we can so you are Welcome!
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