Peering Into The Mobile Games Future With Josh Hartwell of Mobile Deluxe
socalTECH
DECEMBER 13, 2012
What does the world have in store for the mobile games market, and how do mobile games developers look at the world? When iTunes started selling games in 2008, it coincided with one of the biggest market corrections, one of the biggest global economic corrections in our history and in my lifetime. It hones our focus a little more.
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