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M-GO's Take On The Digital Entertainment Streaming Market, with John Batter

socalTECH

Culver City-based M-GO (www.mgo.com) thinks so, with its own twist on providing content to consumers. We caught up with M-GO''s CEO, John Batter , to hear about where M-GO fits into the streaming media market. John Batter: One of the first decisions we made, was about the type of content we wanted to offer. So, they just ave up.

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Branded Entertainment Panel

SoCal Tech Calendar

Monday, April 25, 2011 -- Digital LA - Branded Entertainment Panel. Join us for our Branded Entertainment panel. We'll discuss how content creators and brands work together to create, develop, and market digital branded entertainment, distributed via online, mobile, iPad, etc. See [link] (more)

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Digital LA - Branded Entertainment Panel

SoCal Tech Calendar

Monday, April 25, 2011 -- Digital LA - Branded Entertainment Panel. Join us for our Branded Entertainment panel. We'll discuss how content creators and brands work together to create, develop, and market digital branded entertainment, distributed via online, mobile, iPad, etc. See [link] (more)

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Content World Turned Upside Down

SoCal Tech Calendar

Wednesday, January 12, 2011 -- Content World Turned Upside Down: Can Traditional Media Adapt? Every aspect of the business of entertainment media and other content providers, and their traditional sources of revenue, are under assault by disruptive business models. TCOSC Digital Media Society.

Content 113
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Tech and Entertainment Have a Home in Silicon Beach

Tech Zulu Event

Malibu and Beverly Hills have long been hot neighborhoods for entertainment execs. As the line blurs between tech and entertainment, and as Silicon Valley seeks synergy with L.A.’s One after another, tech and entertainment companies – and hybrids of the two – have taken root here. commercial real estate market.

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Content, Commerce, and Cosmetics: A Look At IPSY's Subscription Business

socalTECH

Los Angeles�as the center of the entertainment industry�has begun to adopt a new role as the center of online video in recent years�and has also with the e-commerce industry and expertise here from the technology industry. It was cofounded by Michele phan in November of 2011. So it's all about content and community.

Commerce 100
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Stage 32: An Education Hub For Entertainment Industry Creatives

Tech.Co

And if you work in the entertainment industry, you have Stage 32. by providing cutting-edge online education to a global population of people looking to make it in the ever-evolving entertainment industry. In the past year alone the company has amassed over 1k hours of educational content and generated over $1 million.