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Meet the 2017 Startups from the Disney Accelerator

Tech.Co

And over the past three years, Imperson has developed conversational chatbots powered by their artificial intelligence for several Disney projects, including most recently for Walt Disney World’s Pandora – The World of Avatar , according to a press release. . Epic Games.

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Nexon America Dangles $1M To Game Developers

socalTECH

Los Angeles-based Nexon America , the North America arm of entertainment software firm Nexon Group, said Tuesday that it is offering up $1M in development funds to independent game developers. Nexon said its Nexon iNitiative will look to fund the "most promising" independent video game projects.

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Maestro nets $15 million for its interactive commerce, community and engagement tools for livestreams

TechCrunch LA

As video commerce becomes the norm and entertainers, brands, businesses, and franchises of all sizes and stripes look to cut out the middle man, the array of services on offer from Maestro may be the scissors these entities need to cut the cord. . Sales, Sony Music Entertainment, in a statement. .

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Sony Online Entertainment Sold To Investment Firm

socalTECH

San Diego-based Sony Online Entertainment , the developer of EverQuest and other massively multiplayer, online games, has been sold to investment management firm Columbus Nova , SOE said this morning. The company specifically said the move will allow it to "embrace the multi-platform world we are living in." READ MORE>>.

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Earbuds lets audiences stream the playlists of athletes, entertainers and each other

TechCrunch LA

The company is one of a growing number of startups trying to rejuvenate the music streaming market by combining it with social networking so that audiences can listen to the playlists of their favorite athletes and entertainers… and their friends. “He was jamming. Image courtesy of Earbuds. Logging on is easy.

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Snap accelerator names its latest cohort

TechCrunch LA

and international cities like London, Mexico City, Seoul and Vilnius are building professional social networks for black professionals and blue collar workers, fashion labels, educational tools in augmented reality, kids entertainment, and an interactive entertainment production company.

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M-GO's Take On The Digital Entertainment Streaming Market, with John Batter

socalTECH

We had the notion that we could create a service that was aimed at the mass market, which was really user friendly, which provided a service to the consumer, and that helped bring back the fun in the entertainment experience, so that we could help the consumer bridge the digital divide. Talk about that platform strategy? READ MORE>>.