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Sony Online Entertainment Offers $10K Scholarship For Girls

socalTECH

Looking to inspire girls to joint he video game industry, Sony Online Entertainment said today that it has begun accepting applications for its annual $10,000 scholarship which encourages women to join the video game industry. Sony said it will award $10,000 towards tuition or other educational expenses as part of its 2013 G.I.R.L.

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Raidiant Aims At Women Gamers

socalTECH

Los Angeles-based esports- and gaming-media company New Meta Entertainment said this week that it has launched a new, esports website and media site, Raidiant, which is specifically aimed at women gamers.

Education 113
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Learning is Fun with Two Bit Circus’ STEAM Carnival

Tech Zulu Event

The team behind Two Bit Circus hopes to make education entertaining and entertainment more educational, by transforming the way people view games and amusement. Business Development Entertainment Gadgets Engineering Kickstarter Learning Steam STEAM Carnival Two Bit Circus' Show as slideshow].

High Tech 108
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Los Angeles-based Talespin nabs $15 million for its extended reality-based workforce training tools

TechCrunch LA

Traditional venture capitalists may have made it rain on expensive Hollywood studios that were promising virtual reality would be the future of entertainment and social networking (given coronavirus fears, it may yet be), but Talespin and others like it are focused on much more mundane goals.

Training 220
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Should I license my IP, sell a royalty stream, or just produce products?

Berkonomics

They will be more willing to pay a royalty fee if your product gets them to market earlier or is protected by patent to create a barrier to their competition. These are your candidates, because they are companies already absorbing much or all the marketing expense necessary to make sales of your invention.

IP 136
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Should I license my IP, sell a royalty stream, or just produce products?

Berkonomics

They will be more willing to pay a royalty fee if your product gets them to market earlier or is protected by patent to create a barrier to their competition. These are your candidates, because they are companies already absorbing much or all the marketing expense necessary to make sales of your invention.

IP 120
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Fifty years of the internet

TechCrunch LA

How did we go from collaboration to competition, from consensus to dissention, from a reliable digital resource to an amplifier of questionable information? Here one can list pervasive search engines, access to extensive information repositories, consumer aids, entertainment, education, connectivity among humans, etc.

UCLA 253